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Crossing the Rift – This takes place on a riverbank.The First Minute – Like Driller Night, but you need a few more Time Spheres and no one knows what they do yet.The extra stages for each biome are unlocked when all of the storyline missions in that biome are completed. Note that storyline stages are linear and you must complete each one in order. I've decreased the number of "storyline" levels and have decided that it would be better to come back to the earlier biomes, with greater challenges present. Some levels might even require ore collection or finding a certain vehicle or groups of raiders. This helps players get accustomed to the biomes more easily. The beginning of Crystal might only require 50 or so, but eventually gets to 240 by the end. The end of Crystal requires 240, and the end of Warped costs 360. For reference, the end level of the Stone biome requires 120 spheres. The goal requirements for each overarching biome constantly increase up to the end of the biome, then lower at the start of the next biome before increasing again. The remaining seven levels are in the Warped biome. The next six levels are in the Crystal biome. In Time Raiders, the first six levels are in the Stone biome. In Planet U you have rock, ice, lava, more ice, more lava, a lot more rock, etc. Levels as a whole are more linear in terms of the environment. Sphere and Protoss Seams – No real changes except for some graphical tweaks.
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It's really meant for secret areas that can only be accessed once your base is large enough.
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Protoss – This game's ore, which follows the same role.Time Sphere – This game's energy crystal, but used to transport objects through time rather than energize as nothing is directly built.Protoss ore, refined protoss, and a Time Sphere. He's the type of person that taunts you just to make you mad, and you will see his Command Ship once during the game. Glaven – Another commander, but is a Mech Elite and doesn't respect normal Lego people that much.His ship's weapons are mostly functional. His Command Ship moves around and collects materials on its own to give a sense of autonomy, but you can still control it directly. He shows up in one or two missions, usually with his own base already made. Unlike other videogame protagonists, Schneider has a personality and a voice. He is a new commander, but is not green in the slightest. She uploads your mission (de)briefings to you and will guide you through a few tutorial missions. Jacuzzi – The LDS Geloden's AI operator.He sounds bored quite often because he hasn't seen anything new in a cavern for years. Endeck – Mineral analyst, does the "A Time Sphere has been located" voiceover, and for when you discover something.Blast – Weapons Expert, does some vehicle and weapon voiceovers.He is probably part of a perpetual, five-dimensional conspiracy. Tempus – Tactician, will guide you through early tutorials, does general voiceovers.According to his future self, he invented several of the technologies that are used over the course of the game. The Wizard – Does what The Chief does, raspy voice.